pnFlashGames PostNuke Module Readme file last updated: 7-29-2004 Author: Lee Eason email: leason@pnflashgames.com For complete documentation and support, please visit: http://docs.pnflashgames.com and http://pnflashgames.com This module is one half of a system which tracks registered users high scores in PostNuke. Here are the requirements: - The user must be registered and logged in before she plays the game. - The game must be pnFlashGames enabled (see below) What is a pnFlashGames enabled game? Good question. A game which is pnFlashGames enabled will have the pnFlashGames flash mx component included in the source. This is done by the author of the game. The component allows the game author to interact with the pnFlashGames PostNuke module. A simple method is called to store a users score when the game is over. The method looks like this: pnConnector.storeScore(score); Where pnConnector is the instance name of the component (as determined by the developer) and score is the users score at the end of the game. That is all the game author needs to do in order to make her game pnFlashGames enabled. For a few enabled games you can visit the pnFlashGames project site at: http://noc.postnuke.com/projects/pnflashgames/ This is also where you can find the latest versions of pnFlashGames.